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NVIDIA GeForce 405M: Mobile Graphics Card with 12.64 GB/s Bandwidth and 46.98 GFLOPS

The NVIDIA GeForce 405M is a mobile graphics card that was released on January 5, 2011 and is currently at the end of its production life.

Designed for use in portable devices, the GeForce 405M has a graphics processing unit (GPU) that runs at a clock speed of 606 MHz and a shader clock speed of 1468 MHz. It also has a memory clock speed of 790 MHz and a memory size of 1024 MB, using GDDR3 technology.

With a bus interface of PCIe 2.0 x16 and a memory bus of 64 bit, the GeForce 405M has a bandwidth of 12.64 GB/s. It also has 16 shading units, 8 texture mapping units (TMUs), and 4 render output units (ROPs), as well as 32 KB of L2 cache.

In terms of performance, the GeForce 405M has a theoretical pixel rate of 2.424 GPixel/s and a texture rate of 4.848 GTexel/s. It also has a floating-point processing power of 46.98 GFLOPS.

The graphics card supports DirectX 11.1, OpenGL 3.3, OpenCL 1.1, but does not support Vulkan. It does support CUDA 1.2 and has a shader model of 4.1.

The GeForce 405M is based on the Tesla 2.0 architecture and is produced by TSMC using 40 nm technology. It has a total of 260 million transistors, giving it a density of 4.6 million per mm². The die size of this graphics card is 57 mm² and it comes in a BGA-969 chip package.

The graphics card has a thermal design power (TDP) of 14 W and is powered by the system's integrated graphics processor (IGP), meaning it does not require any additional power connectors.

Overall, the NVIDIA GeForce 405M is a mid-range mobile graphics card with modest performance capabilities that is suitable for use in portable devices. Although it has been discontinued, it is still a viable option for older systems and can handle basic graphics-intensive tasks.

NVIDIA GeForce 405M - Full Technical Specifications

Graphics Processor

Architecture Tesla 2.0
Foundry TSMC
Process Size 40 nm
Transistors 260 million
Density 4.6M / mm²
Die Size 57 mm²
Chip Package BGA-969

Mobile Graphics

Release Date Jan 5th, 2011
Production End-of-life
Bus Interface PCIe 2.0 x16
Reviews 2 in our database

Clock Speeds

GPU Clock 606 MHz
Shader Clock 1468 MHz
Memory Clock 790 MHz

Memory

Memory Size 1024 MB
Memory Type GDDR3
Memory Bus 64 bit
Bandwidth 12.64 GB/s

Render Config

Shading Units 16
TMUs 8
ROPs 4
SM Count 2
L2 Cache 32 KB

Theoretical Performance

Pixel Rate 2.424 GPixel/s
Texture Rate 4.848 GTexel/s
FP32 (float) 46.98 GFLOPS

Board Design

Slot Width IGP
TDP 14 W
Outputs Portable Device Dependent
Power Connectors None

Graphics Features

DirectX 11.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
CUDA 1.2
Shader Model 4.1
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Kelvin Maina

Kelvin Maina is a dedicated content creator. He has a Bsc. Computer Science, and has worked for companies such as Investingcube.com, and cryptopolitan.com as a financial research analyst. At Shortfi, he mostly focuses on the latest technologies, gadgets, and technologies companies making progress in advancing humanity through innovation.

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