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NVIDIA GeForce 410M: Release Date, Specs, and Performance Overview

The NVIDIA GeForce 410M is a mobile graphics card that was released on January 5th, 2011. It is based on the Fermi 2.0 architecture and manufactured by TSMC using 40nm process technology.

With a total of 292 million transistors and a density of 3.7M/mm², the GeForce 410M has a die size of 79 mm² and comes in a BGA-533 chip package. It features a PCIe 2.0 x16 bus interface and has an end-of-life production status.

The GeForce 410M boasts a clock speed of 574 MHz for the GPU, 1147 MHz for the shader, and 800 MHz for the memory. It has a memory size of 1024 MB and utilizes DDR3 memory type with a 64-bit memory bus. The memory bandwidth is 12.80 GB/s.

In terms of render configuration, the GeForce 410M has 48 shading units, 8 TMUs, and 4 ROPs with a single SM count. Each SM has a 64 KB L1 cache and a 128 KB L2 cache.

The theoretical performance of the GeForce 410M includes a pixel rate of 1.148 GPixel/s and a texture rate of 4.592 GTexel/s. It also has a FP32 (float) performance of 110.1 GFLOPS and a FP64 (double) performance of 9.176 GFLOPS.

The board design of the GeForce 410M features an IGP slot width and has a TDP of 12 W. The outputs are dependent on the portable device that the graphics card is used in and there are no power connectors required.

Some notable graphics features of the GeForce 410M include support for DirectX 12, OpenGL 4.6, OpenCL 1.1, and Shader Model 5.1. However, it does not support Vulkan technology and has a CUDA version of 2.1.

Overall, the NVIDIA GeForce 410M is a capable mobile graphics card that offers decent performance and a variety of graphics features. Although it has been discontinued, it can still handle modern graphics tasks and gaming at a moderate level. The details of its GF119S GPU are not provided, but it remains a strong option for budget-conscious consumers.

NVIDIA GeForce 410M - Full Technical Specifications

Graphics Processor

GPU Variant N12M-GS
Architecture Fermi 2.0
Foundry TSMC
Process Size 40 nm
Transistors 292 million
Density 3.7M / mm²
Die Size 79 mm²
Chip Package BGA-533

Mobile Graphics

Release Date Jan 5th, 2011
Production End-of-life
Bus Interface PCIe 2.0 x16
Reviews 2 in our database

Clock Speeds

GPU Clock 574 MHz
Shader Clock 1147 MHz
Memory Clock 800 MHz

Memory

Memory Size 1024 MB
Memory Type DDR3
Memory Bus 64 bit
Bandwidth 12.80 GB/s

Render Config

Shading Units 48
TMUs 8
ROPs 4
SM Count 1
L1 Cache 64 KB (per SM)
L2 Cache 128 KB

Theoretical Performance

Pixel Rate 1.148 GPixel/s
Texture Rate 4.592 GTexel/s
FP32 (float) 110.1 GFLOPS
FP64 (double) 9.176 GFLOPS

Board Design

Slot Width IGP
TDP 12 W
Outputs Portable Device Dependent
Power Connectors None

Graphics Features

DirectX 12
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
Shader Model 5.1
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Kelvin Maina

Kelvin Maina is a dedicated content creator. He has a Bsc. Computer Science, and has worked for companies such as Investingcube.com, and cryptopolitan.com as a financial research analyst. At Shortfi, he mostly focuses on the latest technologies, gadgets, and technologies companies making progress in advancing humanity through innovation.

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