The NVIDIA GeForce 610M is a mobile graphics card designed for portable devices, and it was released on December 1st, 2011. The graphics processor used in this card is the N14M-GL-B-A2 variant, which is based on the Fermi 2.0 architecture and produced by TSMC using a 28 nm process. The chip package used for this graphics processor is the BGA-908.
As for specifications, the GPU has 585 million transistors with a density of 5.0M/mm² and a die size of 116 mm². It operates at a clock speed of 625 MHz and has a shader clock of 1250 MHz, with a memory clock of 900 MHz. The card has 48 shading units, 8 TMUs, and 8 ROPs, with a total of 4 SMs. The L1 cache per SM is 64 KB and the L2 cache is 128 KB.
In terms of memory, the NVIDIA GeForce 610M has a memory size of 1024 MB and uses DDR3 type memory with a 64-bit bus. The memory bandwidth is 14.40 GB/s. The board design uses an IGP slot width with a TDP of 12 W. The outputs are dependent on the portable device and there are no power connectors needed.
When it comes to performance, the theoretical pixel and texture rates are 5.000 GPixel/s and 5.000 GTexel/s, respectively. The FP32 float performance is 120.0 GFLOPS while the FP64 double performance is 10.00 GFLOPS.
Some of the notable features of this card include DirectX 12, OpenGL 4.6, OpenCL 1.1, and Shader Model 5.1 support. However, Vulkan support is not available for this card. It also has a CUDA compute capability of 2.1.
The relative performance of the NVIDIA GeForce 610M is not specified, but it should be suitable for basic gaming and multimedia tasks. It is important to note that this card has reached its end-of-life production status.
In conclusion, the NVIDIA GeForce 610M is a mobile graphics card that offers decent performance for its time. It is suitable for portable devices and has various features such as DirectX and OpenGL support. While it may not be the most powerful graphics card, it still provides satisfactory performance for basic tasks.