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NVIDIA GeForce GT 325M: Features, Specs, and Reviews | January 2010 Release

The NVIDIA GeForce GT 325M is a mobile graphics card released in January 2010. It features a 40nm Tesla 2.0 architecture and is produced by TSMC. With 486 million transistors and a density of 4.9M/mm², this graphics card has a die size of 100mm² and is packaged in a BGA-969 configuration.

The GT 325M has a PCIe 2.0 x16 interface and has received 2 reviews in our database. It boasts a clock speed of 450 MHz for the GPU, 990 MHz for the shader, and 700 MHz for the memory. Speaking of memory, this graphics card has 1024 MB of DDR3 memory on a 128-bit bus, providing a bandwidth of 22.40 GB/s.

With 48 shading units, 16 shader texture mapping units, and 8 render output processors, the GT 325M can handle a theoretical pixel rate of 3.600 GPixel/s, a texture rate of 7.200 GTexel/s, and a floating point performance of 95.04 GFLOPS.

In terms of power, the GT 325M has a TDP of 23 W and does not require any power connectors. Its graphics features include DirectX 11.1, OpenGL 3.3, OpenCL 1.1, Vulkan N/A, CUDA 1.2, and Shader Model 4.1. However, there are no specific card notes or GT216 GPU notes for this product.

Overall, the NVIDIA GeForce GT 325M is a powerful mobile graphics card with impressive clock speeds and memory capacity. Its compact size and efficient power usage make it a great choice for portable devices. However, it may not be able to handle some of the more advanced graphics features and technologies.

NVIDIA GeForce GT 325M - Full Technical Specifications

Graphics Processor

GPU Variant N11P-GV1
Architecture Tesla 2.0
Foundry TSMC
Process Size 40 nm
Transistors 486 million
Density 4.9M / mm²
Die Size 100 mm²
Chip Package BGA-969

Mobile Graphics

Release Date Jan 10th, 2010
Production End-of-life
Bus Interface PCIe 2.0 x16
Reviews 2 in our database

Clock Speeds

GPU Clock 450 MHz
Shader Clock 990 MHz
Memory Clock 700 MHz

Memory

Memory Size 1024 MB
Memory Type DDR3
Memory Bus 128 bit
Bandwidth 22.40 GB/s

Render Config

Shading Units 48
TMUs 16
ROPs 8
SM Count 6
L2 Cache 64 KB

Theoretical Performance

Pixel Rate 3.600 GPixel/s
Texture Rate 7.200 GTexel/s
FP32 (float) 95.04 GFLOPS

Board Design

Slot Width IGP
TDP 23 W
Outputs Portable Device Dependent
Power Connectors None

Graphics Features

DirectX 11.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
CUDA 1.2
Shader Model 4.1
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Kelvin Maina

Kelvin Maina is a dedicated content creator. He has a Bsc. Computer Science, and has worked for companies such as Investingcube.com, and cryptopolitan.com as a financial research analyst. At Shortfi, he mostly focuses on the latest technologies, gadgets, and technologies companies making progress in advancing humanity through innovation.

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