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NVIDIA GeForce GT 330M: Compact Size, Impressive Performance & Power Efficiency

The NVIDIA GeForce GT 330M is a graphics card specifically designed for mobile devices. As such, it offers impressive performance despite its compact size.

Built with the Tesla 2.0 architecture, the GT 330M is equipped with an N11P-GE1-A3 GPU variant, produced by TSMC with a 40 nm process size. This allows for a density of 4.9 million transistors per mm², with a die size of 100 mm². The chip is packaged in a BGA-969 configuration.

Released in January 2010, the GT 330M was part of NVIDIA's mobile graphics generation aimed at maximizing performance for portable devices. It does not have a direct predecessor or successor, and has since reached end-of-life production. The GPU utilizes MXM-A (3.0) bus interface and has 2 reviews in our database.

In terms of relative performance, the GT 330M is a mid-range graphics card that offers impressive performance for its size. However, it is not designed for high-end gaming or heavy professional workloads.

The GT 330M has a GPU clock speed of 450 MHz, shader clock speed of 990 MHz, and a memory clock speed of 700 MHz. It also features 1024 MB of GDDR3 memory with a 128-bit memory bus, providing a bandwidth of 22.40 GB/s.

With 48 shading units, 16 TMUs, 8 ROPs, and 6 SM count, the GT 330M offers good render configuration for its class. It also has a 64 KB L2 cache.

Theoretical performance for the GT 330M includes a pixel rate of 3.600 GPixel/s, texture rate of 7.200 GTexel/s, and a float rate of 95.04 GFLOPS.

Designed to be a compact and power-efficient graphics card, the GT 330M has a MXM module slot width and a TDP of 23 W. The outputs are dependent on the specific portable device it is installed in, and it does not require any external power connectors.

In terms of graphics features, the GT 330M supports DirectX 11.1, OpenGL 3.3, OpenCL 1.1, and Shader Model 4.1. However, it does not support Vulkan and has a lower version of CUDA (1.2) compared to newer graphics cards.

As a final note, the GT 330M uses the GT216 GPU, which does not have any additional details to note.

In summary, the NVIDIA GeForce GT 330M is a mid-range mobile graphics card released in 2010 with impressive performance and power efficiency for its size. It is built with the Tesla 2.0 architecture and features a 40 nm N11P-GE1-A3 GPU variant. It offers good render configuration and theoretical performance, and supports various graphics features. However, it is no longer in production and is not designed for high-end gaming or heavy professional workloads. It is a suitable choice for those looking for a reliable graphics card for their portable devices.

NVIDIA GeForce GT 330M - Full Technical Specifications

Graphics Processor

GPU Variant N11P-GE1-A3
Architecture Tesla 2.0
Foundry TSMC
Process Size 40 nm
Transistors 486 million
Density 4.9M / mm²
Die Size 100 mm²
Chip Package BGA-969

Mobile Graphics

Release Date Jan 10th, 2010
Production End-of-life
Bus Interface MXM-A (3.0)
Reviews 2 in our database

Clock Speeds

GPU Clock 450 MHz
Shader Clock 990 MHz
Memory Clock 700 MHz

Memory

Memory Size 1024 MB
Memory Type GDDR3
Memory Bus 128 bit
Bandwidth 22.40 GB/s

Render Config

Shading Units 48
TMUs 16
ROPs 8
SM Count 6
L2 Cache 64 KB

Theoretical Performance

Pixel Rate 3.600 GPixel/s
Texture Rate 7.200 GTexel/s
FP32 (float) 95.04 GFLOPS

Board Design

Slot Width MXM Module
TDP 23 W
Outputs Portable Device Dependent
Power Connectors None

Graphics Features

DirectX 11.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
CUDA 1.2
Shader Model 4.1
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Kelvin Maina

Kelvin Maina is a dedicated content creator. He has a Bsc. Computer Science, and has worked for companies such as Investingcube.com, and cryptopolitan.com as a financial research analyst. At Shortfi, he mostly focuses on the latest technologies, gadgets, and technologies companies making progress in advancing humanity through innovation.

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