NVIDIA GeForce GT 330M is a mobile graphics processor that boasts impressive specifications, making it a popular choice for those seeking high-performance graphics in a compact form. This graphics processor, with a code name of N11P-GE1-A3, is part of the Tesla 2.0 architecture and has been manufactured by TSMC using a 40nm process size. With a transistor count of 486 million and a density of 4.9M/mm², this chip has a die size of 100mm² and is housed in a BGA-969 chip package.
Jan 10th, 2010 marked the release date for this mobile graphics processor, making it over a decade old as of now. It belongs to the first generation of the GeForce GT series and currently stands as the predecessor of newer models of graphics chips. After serving its purpose for many years, it has now reached its production end-of-life. The graphics processor uses an MXM-A (3.0) bus interface, providing fast and efficient data transfer. Additionally, it has been reviewed and rated highly by industry experts, with 2 reviews in our database.
In terms of relative performance, NVIDIA GeForce GT 330M offers superb performance compared to other graphics processors in the market. This can be attributed to its impressive clock speeds, with the GPU clock running at 575 MHz, shader clock at 1265 MHz, and memory clock at 790 MHz. With a memory size of 1024 MB and GDDR3 memory type, this graphics processor has a 128-bit memory bus and a bandwidth of 25.28 GB/s.
When it comes to render configuration, the graphics processor has 48 shading units, 16 TMUs, 8 ROPs, and an SM count of 6. It also has a 64 KB L2 cache, which helps in managing data flow efficiently. With a theoretical performance of 4.600 GPixel/s for pixel rate, 9.200 GTexel/s for texture rate, and 121.4 GFLOPS for FP32 (float) performance, this graphics processor certainly does not disappoint.
The board design for NVIDIA GeForce GT 330M follows an MXM Module slot width and has a TDP of 23 W. The outputs are device dependent, making it a versatile option for a wide range of portable devices. It also does not require any external power connectors, making it a convenient graphics processor to work with. The board number for this graphics processor is E696 SKU 89.
As for graphics features, the NVIDIA GeForce GT 330M supports DirectX 11.1, OpenGL 3.3, OpenCL 1.1, and Shader Model 4.1. However, it does not support Vulkan, a more recent graphics API. It also supports CUDA 1.2, NVIDIA's parallel computing platform and programming model, providing developers with a fast and efficient way to tap into the power of NVIDIA graphics processors.
The GT216 GPU has been used in various devices based on this design. However, there are no notes or information on the performance or specifications of these devices. This graphics processor has been designed and built for usage in portable devices and has been used in a wide range of products over the years.
In conclusion, NVIDIA GeForce GT 330M is a powerful mobile graphics processor that offers outstanding performance and versatility. With its impressive specifications and features, it has stood the test of time and remains a popular choice for those seeking high-performance graphics in a compact form. Whether used in consumer devices or professional applications, this graphics processor continues to deliver impressive results even after a decade since its release.
NVIDIA GeForce GT 330M - Full Technical Specifications
Graphics Processor
GPU Variant | N11P-GE1-A3 |
---|---|
Architecture | Tesla 2.0 |
Foundry | TSMC |
Process Size | 40 nm |
Transistors | 486 million |
Density | 4.9M / mm² |
Die Size | 100 mm² |
Chip Package | BGA-969 |
Mobile Graphics
Release Date | Jan 10th, 2010 |
---|---|
Production | End-of-life |
Bus Interface | MXM-A (3.0) |
Reviews | 2 in our database |
Clock Speeds
GPU Clock | 575 MHz |
---|---|
Shader Clock | 1265 MHz |
Memory Clock | 790 MHz |
Memory
Memory Size | 1024 MB |
---|---|
Memory Type | GDDR3 |
Memory Bus | 128 bit |
Bandwidth | 25.28 GB/s |
Render Config
Shading Units | 48 |
---|---|
TMUs | 16 |
ROPs | 8 |
SM Count | 6 |
L2 Cache | 64 KB |
Theoretical Performance
Pixel Rate | 4.600 GPixel/s |
---|---|
Texture Rate | 9.200 GTexel/s |
FP32 (float) | 121.4 GFLOPS |
Board Design
Slot Width | MXM Module |
---|---|
TDP | 23 W |
Outputs | Portable Device Dependent |
Power Connectors | None |
Board Number | E696 SKU 89, |
Graphics Features
DirectX | 11.1 |
---|---|
OpenGL | 3.3 |
OpenCL | 1.1 |
Vulkan | N/A |
CUDA | 1.2 |
Shader Model | 4.1 |