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NVIDIA GeForce GT 520M: Impressive Mobile Graphics Processor | 2011 Release

The NVIDIA GeForce GT 520M is a mobile graphics processor that boasts impressive specifications for its time. It was released on January 5th, 2011 and was built on the Fermi 2.0 architecture with a 40nm process size. With 292 million transistors and a density of 3.7M/mm², this chip package comes in at a compact 79mm².

This graphics card has a GPU clock speed of 740 MHz, a shader clock speed of 1480 MHz, and a memory clock speed of 800 MHz. It comes with 1024 MB of DDR3 memory and has a 64-bit memory bus, offering a bandwidth of 12.80 GB/s. The render configuration includes 48 shading units, 8 TMUs, 4 ROPs, and 1 SM count. It also has 64 KB of L1 cache per SM and 128 KB of L2 cache.

In terms of theoretical performance, the NVIDIA GeForce GT 520M has a pixel rate of 1.480 GPixel/s and a texture rate of 5.920 GTexel/s. It also has a FP32 (float) performance of 142.1 GFLOPS and a FP64 (double) performance of 11.84 GFLOPS.

This board design is specifically for integrated graphics and has a TDP of 12 W. The outputs are dependent on the portable device it is installed in and there are no power connectors required.

This graphics card supports DirectX 12, OpenGL 4.6, OpenCL 1.1, and Shader Model 5.1. However, it does not support Vulkan and has a CUDA version of 2.1.

The NVIDIA GeForce GT 520M is a predecessor of the NVIDIA GeForce GT 645M and is no longer in production. It has received positive reviews, with a total of 2 in our database.

In summary, the NVIDIA GeForce GT 520M is a capable and compact graphics card that was released in 2011. It offers impressive clock speeds, memory size, and theoretical performance. This board design is specifically for integrated graphics and supports popular graphics features, such as DirectX and OpenGL. While it may not be the most current graphics card on the market, it still holds up as a reliable option for those in need of a decent mobile graphics processor.

NVIDIA GeForce GT 520M - Full Technical Specifications

Graphics Processor

GPU Variant N12P-GV-B-A1
Architecture Fermi 2.0
Foundry TSMC
Process Size 40 nm
Transistors 292 million
Density 3.7M / mm²
Die Size 79 mm²
Chip Package BGA-973

Mobile Graphics

Release Date Jan 5th, 2011
Production End-of-life
Bus Interface PCIe 2.0 x16
Reviews 2 in our database

Clock Speeds

GPU Clock 740 MHz
Shader Clock 1480 MHz
Memory Clock 800 MHz

Memory

Memory Size 1024 MB
Memory Type DDR3
Memory Bus 64 bit
Bandwidth 12.80 GB/s

Render Config

Shading Units 48
TMUs 8
ROPs 4
SM Count 1
L1 Cache 64 KB (per SM)
L2 Cache 128 KB

Theoretical Performance

Pixel Rate 1.480 GPixel/s
Texture Rate 5.920 GTexel/s
FP32 (float) 142.1 GFLOPS
FP64 (double) 11.84 GFLOPS

Board Design

Slot Width IGP
TDP 12 W
Outputs Portable Device Dependent
Power Connectors None

Graphics Features

DirectX 12
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
Shader Model 5.1
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Kelvin Maina

Kelvin Maina is a dedicated content creator. He has a Bsc. Computer Science, and has worked for companies such as Investingcube.com, and cryptopolitan.com as a financial research analyst. At Shortfi, he mostly focuses on the latest technologies, gadgets, and technologies companies making progress in advancing humanity through innovation.

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