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NVIDIA GeForce GT 555M Graphics Card for High Performance Mobile Devices

The NVIDIA GeForce GT 555M is a graphics card designed for mobile devices, released on July 2nd, 2011. It features the Fermi architecture, produced by TSMC with a 40nm process size. The card has a total of 1,170 million transistors with a density of 4.9 million per mm², and a die size of 238 mm². The chip is designed in a BGA-973 package for efficient performance.

In terms of performance, the NVIDIA GeForce GT 555M offers a theoretical pixel rate of 3.540 GPixel/s and a texture rate of 14.16 GTexel/s. It also has an FP32 (float) performance of 339.8 GFLOPS and an FP64 (double) performance of 28.32 GFLOPS. This makes it a suitable graphics card for various mobile applications and gaming.

The clock speeds of the GT 555M are 590 MHz for the GPU clock, 1180 MHz for the shader clock, and 900 MHz for the memory clock. The card has a 1024 MB DDR3 memory size with a 128-bit memory bus, providing a bandwidth of 28.80 GB/s.

In terms of rendering configuration, the GT 555M has 144 shading units, 24 TMUs, and 16 ROPs. It also boasts a total of 3 SMs, with each having a 64 KB L1 cache and a 256 KB L2 cache. This design allows for efficient and smooth rendering of graphics on mobile devices.

The board design of the GT 555M has a TDP of 35 W, making it a power-efficient graphics card. It also offers outputs that are dependent on the type of portable device it is used in.

The card supports various graphics features, including DirectX 12, OpenGL 4.6, OpenCL 1.1, and Shader Model 5.1. However, it does not support Vulkan technology, and its CUDA version is limited to 2.1.

Overall, the NVIDIA GeForce GT 555M is an excellent choice for mobile devices, with its powerful performance and efficient design. It offers a balance of features that make it suitable for both gaming and other graphic-intensive applications.

NVIDIA GeForce GT 555M - Full Technical Specifications

Graphics Processor

Architecture Fermi
Foundry TSMC
Process Size 40 nm
Transistors 1,170 million
Density 4.9M / mm²
Die Size 238 mm²
Chip Package BGA-973

Mobile Graphics

Release Date Jul 2nd, 2011
Production End-of-life
Bus Interface PCIe 2.0 x16

Clock Speeds

GPU Clock 590 MHz
Shader Clock 1180 MHz
Memory Clock 900 MHz

Memory

Memory Size 1024 MB
Memory Type DDR3
Memory Bus 128 bit
Bandwidth 28.80 GB/s

Render Config

Shading Units 144
TMUs 24
ROPs 16
SM Count 3
L1 Cache 64 KB (per SM)
L2 Cache 256 KB

Theoretical Performance

Pixel Rate 3.540 GPixel/s
Texture Rate 14.16 GTexel/s
FP32 (float) 339.8 GFLOPS
FP64 (double) 28.32 GFLOPS

Board Design

TDP 35 W
Outputs Portable Device Dependent

Graphics Features

DirectX 12
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
Shader Model 5.1
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Kelvin Maina

Kelvin Maina is a dedicated content creator. He has a Bsc. Computer Science, and has worked for companies such as Investingcube.com, and cryptopolitan.com as a financial research analyst. At Shortfi, he mostly focuses on the latest technologies, gadgets, and technologies companies making progress in advancing humanity through innovation.

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