Send

NVIDIA GeForce GTS 350M: Powerful Mobile Graphics Processor Designed by TSMC

The NVIDIA GeForce GTS 350M is a powerful mobile graphics processor designed and manufactured by TSMC using the Tesla 2.0 architecture. It was released on January 7th, 2010 and has an end-of-life production status.

The GPU variant for this device is the N11E-GE1 and it has a process size of 40 nm, with 727 million transistors packed in a 144 mm² die. The chip package used is BGA-969, and it boasts a high density of 5.0M / mm².

The clock speeds for the NVIDIA GeForce GTS 350M are impressive, with a GPU clock at 450 MHz, shader clock at 1080 MHz, and a memory clock at 790 MHz. It has a memory size of 1024 MB and uses GDDR5 type memory with a bus size of 128 bit, providing a bandwidth of 50.56 GB/s.

In terms of performance, this graphics processor has 96 shading units, 32 texture mapping units (TMUs), and 8 raster operation pipelines (ROPs). It also has a significant amount of SM Count at 12 and a 64 KB L2 cache. In theory, it has a pixel rate of 3.600 GPixel/s, a texture rate of 14.40 GTexel/s, and a floating-point performance of 207.4 GFLOPs.

The NVIDIA GeForce GTS 350M is available in an MXM module slot with a TDP of 28 W. However, the outputs may vary depending on the portable device it is used in, and it does not require any power connectors.

This graphics processor is compatible with DirectX 11.1, OpenGL 3.3, OpenCL 1.1, Vulkan (N/A), and CUDA 1.2. It also supports Shader Model 4.1.

In summary, the NVIDIA GeForce GTS 350M is a high-performance graphics processor designed for use in laptops and other portable devices. It has impressive clock speeds, a large amount of memory and cache, and supports advanced graphics features. Despite being released in 2010, it remains a powerful option for users seeking high-quality graphics on their mobile devices.

NVIDIA GeForce GTS 350M - Full Technical Specifications

Graphics Processor

GPU Variant N11E-GE1
Architecture Tesla 2.0
Foundry TSMC
Process Size 40 nm
Transistors 727 million
Density 5.0M / mm²
Die Size 144 mm²
Chip Package BGA-969

Mobile Graphics

Release Date Jan 7th, 2010
Production End-of-life
Bus Interface MXM-II

Clock Speeds

GPU Clock 450 MHz
Shader Clock 1080 MHz
Memory Clock 790 MHz

Memory

Memory Size 1024 MB
Memory Type GDDR5
Memory Bus 128 bit
Bandwidth 50.56 GB/s

Render Config

Shading Units 96
TMUs 32
ROPs 8
SM Count 12
L2 Cache 64 KB

Theoretical Performance

Pixel Rate 3.600 GPixel/s
Texture Rate 14.40 GTexel/s
FP32 (float) 207.4 GFLOPS

Board Design

Slot Width MXM Module
TDP 28 W
Outputs Portable Device Dependent
Power Connectors None

Graphics Features

DirectX 11.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
CUDA 1.2
Shader Model 4.1
Back to Products


About author

Kelvin Maina

Kelvin Maina is a dedicated content creator. He has a Bsc. Computer Science, and has worked for companies such as Investingcube.com, and cryptopolitan.com as a financial research analyst. At Shortfi, he mostly focuses on the latest technologies, gadgets, and technologies companies making progress in advancing humanity through innovation.

Scroll to Top