The NVIDIA Quadro FX 380M is a graphics card that was released on January 7th, 2010. It is a mobile graphics card and is the predecessor to the Tesla 2.0 architecture. With a 40 nm foundry and 260 million transistors, this graphics card is designed with efficiency in mind.
The GPU clock speed is 606 MHz while the shader clock speed is 1468 MHz, giving it a theoretical performance of 46.98 GFLOPS. It also has a memory size of 512 MB, with a memory type of GDDR3 and a memory bus of 64 bit, resulting in a bandwidth of 12.64 GB/s.
In terms of render configuration, the Quadro FX 380M has 16 shading units, 8 TMUs, 4 ROPs, and a count of 2 Streaming Multiprocessors (SM Count). It also has a 32 KB L2 Cache.
This graphics card has a low power consumption of 25 W and does not require any power connectors. The output options are dependent on the device it is connected to. DirectX 11.1, OpenGL 3.3, OpenCL 1.1, and CUDA 1.2 are all supported by this graphics card, making it compatible with various software and applications.
The Quadro FX 380M received positive reviews, with 26 reviews in our database. Its relative performance is impressive, with a pixel rate of 2.424 GPixel/s and a texture rate of 4.848 GTexel/s.
The GT218S GPU Notes section shows that the Quadro FX 380M has a chip package of BGA-533, with a density of 4.6M/mm² and a die size of 57 mm². It also boasts a production end-of-life status.
In terms of graphics features, the Quadro FX 380M supports DirectX 11.1, OpenGL 3.3, OpenCL 1.1, and has a Shader Model of 4.1. However, it does not support Vulkan.
Overall, the NVIDIA Quadro FX 380M is a powerful graphics card that is designed for efficiency and performance. With its low power consumption, it is a suitable option for laptops and other portable devices. Its impressive clock speeds and render configuration make it a great choice for users looking for a high-performing graphics card.
NVIDIA Quadro FX 380M - Full Technical Specifications
Graphics Processor
GPU Variant | N10M-GLM |
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Architecture | Tesla 2.0 |
Foundry | TSMC |
Process Size | 40 nm |
Transistors | 260 million |
Density | 4.6M / mm² |
Die Size | 57 mm² |
Chip Package | BGA-533 |
Mobile Graphics
Release Date | Jan 7th, 2010 |
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Production | End-of-life |
Bus Interface | PCIe 2.0 x16 |
Reviews | 26 in our database |
Clock Speeds
GPU Clock | 606 MHz |
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Shader Clock | 1468 MHz |
Memory Clock | 790 MHz |
Memory
Memory Size | 512 MB |
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Memory Type | GDDR3 |
Memory Bus | 64 bit |
Bandwidth | 12.64 GB/s |
Render Config
Shading Units | 16 |
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TMUs | 8 |
ROPs | 4 |
SM Count | 2 |
L2 Cache | 32 KB |
Theoretical Performance
Pixel Rate | 2.424 GPixel/s |
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Texture Rate | 4.848 GTexel/s |
FP32 (float) | 46.98 GFLOPS |
Board Design
TDP | 25 W |
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Outputs | Portable Device Dependent |
Power Connectors | None |
Graphics Features
DirectX | 11.1 |
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OpenGL | 3.3 |
OpenCL | 1.1 |
Vulkan | N/A |
CUDA | 1.2 |
Shader Model | 4.1 |