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Powerful NVIDIA GeForce GTX 460 SE v2 - Specs, Performance, Reviews

The NVIDIA GeForce GTX 460 SE v2 is a powerful graphics card that was released on November 15th, 2010. Based on the GF114-400-A1 variant of the Fermi 2.0 architecture, this graphics card is built on a 40 nm process and has 1,950 million transistors. The chip package is a BGA-1731, providing a dense die size of 332 mm² with a density of 5.9M/mm². This dual-slot graphics card has a length of 210 mm and requires a 450W PSU, with power being drawn through two 6-pin power connectors.

With a core clock speed of 650 MHz and a shader clock speed of 1300 MHz, the NVIDIA GeForce GTX 460 SE v2 provides a theoretical pixel rate of 7.800 GPixel/s and a texture rate of 31.20 GTexel/s. The GPU also has a FP32 (float) performance of 748.8 GFLOPS and a FP64 (double) performance of 62.40 GFLOPS.

This graphics card has a memory size of 768 MB and utilizes GDDR5 memory with a 192 bit bus, providing a bandwidth of 81.60 GB/s. The render configurations include 288 shading units, 48 TMUs, and 24 ROPs, as well as 6 SMs and L1 and L2 cache sizes of 64 KB and 384 KB, respectively.

In terms of graphics features, the NVIDIA GeForce GTX 460 SE v2 supports DirectX 12, OpenGL 4.6, OpenCL 1.1, and Shader Model 5.1, but does not have support for Vulkan. It also has a CUDA compute capability of 2.1.

This graphics card has received 2 reviews in our database and was the successor to the previous GTX 460 model. However, it has since reached the end-of-life production status. The board number for this model is P1041.

Overall, the NVIDIA GeForce GTX 460 SE v2 is a strong and capable graphics card that offers powerful performance for gaming, rendering, and other graphic-intensive tasks.

NVIDIA GeForce GTX 460 SE v2 - Full Technical Specifications

Graphics Processor

GPU Variant GF114-400-A1
Architecture Fermi 2.0
Foundry TSMC
Process Size 40 nm
Transistors 1,950 million
Density 5.9M / mm²
Die Size 332 mm²
Chip Package BGA-1731

Graphics Card

Release Date Nov 15th, 2010
Production End-of-life
Bus Interface PCIe 2.0 x16
Reviews 2 in our database

Clock Speeds

GPU Clock 650 MHz
Shader Clock 1300 MHz
Memory Clock 850 MHz

Memory

Memory Size 768 MB
Memory Type GDDR5
Memory Bus 192 bit
Bandwidth 81.60 GB/s

Render Config

Shading Units 288
TMUs 48
ROPs 24
SM Count 6
L1 Cache 64 KB (per SM)
L2 Cache 384 KB

Theoretical Performance

Pixel Rate 7.800 GPixel/s
Texture Rate 31.20 GTexel/s
FP32 (float) 748.8 GFLOPS
FP64 (double) 62.40 GFLOPS

Board Design

Slot Width Dual-slot
Length 210 mm
TDP 150 W
Suggested PSU 450 W
Outputs 2x DVI
Power Connectors 2x 6-pin
Board Number P1041

Graphics Features

DirectX 12
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
Shader Model 5.1
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Kelvin Maina

Kelvin Maina is a dedicated content creator. He has a Bsc. Computer Science, and has worked for companies such as Investingcube.com, and cryptopolitan.com as a financial research analyst. At Shortfi, he mostly focuses on the latest technologies, gadgets, and technologies companies making progress in advancing humanity through innovation.

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