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NVIDIA GeForce GT 330M Mac Edition - A Powerful Mobile Graphics Card

The NVIDIA GeForce GT 330M Mac Edition is a powerful mobile graphics card that was released on April 26th, 2010. It features the Tesla 2.0 architecture built on a 40nm process size and has a total of 486 million transistors with a density of 4.9M/mm². The chip package used is BGA-969 for efficient thermal dissipation.

This graphics card has an impressive specification sheet with a GPU clock speed of 500MHz, a shader clock speed of 1100MHz, and a memory clock speed of 790 MHz. It is equipped with 512MB of GDDR3 memory on a 128-bit bus, providing a bandwidth of 25.28 GB/s.

The render configuration of the GT 330M includes 48 shading units, 16 TMUs, 8 ROPs, and 6 streaming multiprocessors for a total of 64KB of L2 cache. These features contribute to the theoretical performance of the card which boasts a pixel rate of 4.000 GPixel/s and a texture rate of 8.000 GTexel/s. In terms of FP32 (float), it offers an impressive 105.6 GFLOPS.

The mobile graphics card has a production life cycle and has since been discontinued. It uses the MXM-A (3.0) bus interface and is known for its performance in portable devices. The board design is compact and only requires a single MXM module, and has a TDP of 23W, making it an energy-efficient option.

The NVIDIA GeForce GT 330M Mac Edition is a feature-packed graphics card that supports DirectX 11.1, OpenGL 3.3, OpenCL 1.1, Vulkan (n/a), CUDA 1.2, and Shader Model 4.1. These features make it compatible with a wide range of software and allow for smooth multi-tasking and seamless gameplay.

In our database, there are currently 2 reviews available for this graphics card, showcasing its impressive performance and capabilities. However, it is worth noting that the GT216 GPU notes, mention no significant details.

In conclusion, the NVIDIA GeForce GT 330M Mac Edition is a high-performing mobile graphics card with a robust specification sheet. Its compact design and energy efficiency make it an ideal choice for portable devices. With its wide range of compatibility and impressive theoretical performance, it is a powerful and versatile option for users.

NVIDIA GeForce GT 330M Mac Edition - Full Technical Specifications

Graphics Processor

GPU Variant N11P-GE1-A3
Architecture Tesla 2.0
Foundry TSMC
Process Size 40 nm
Transistors 486 million
Density 4.9M / mm²
Die Size 100 mm²
Chip Package BGA-969

Mobile Graphics

Release Date Apr 26th, 2010
Production End-of-life
Bus Interface MXM-A (3.0)
Reviews 2 in our database

Clock Speeds

GPU Clock 500 MHz
Shader Clock 1100 MHz
Memory Clock 790 MHz

Memory

Memory Size 512 MB
Memory Type GDDR3
Memory Bus 128 bit
Bandwidth 25.28 GB/s

Render Config

Shading Units 48
TMUs 16
ROPs 8
SM Count 6
L2 Cache 64 KB

Theoretical Performance

Pixel Rate 4.000 GPixel/s
Texture Rate 8.000 GTexel/s
FP32 (float) 105.6 GFLOPS

Board Design

Slot Width MXM Module
TDP 23 W
Outputs Portable Device Dependent
Power Connectors None

Graphics Features

DirectX 11.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
CUDA 1.2
Shader Model 4.1
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Kelvin Maina

Kelvin Maina is a dedicated content creator. He has a Bsc. Computer Science, and has worked for companies such as Investingcube.com, and cryptopolitan.com as a financial research analyst. At Shortfi, he mostly focuses on the latest technologies, gadgets, and technologies companies making progress in advancing humanity through innovation.

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